FPV — What to buy
#fpv/gear · Note 4 of 7 · part of Drones
In order. Do not skip ahead — each stage is useful on its own, and each one tells you whether you want the next.
Stage 1 — the radio
The only thing you need to start. It outlives every other component.
- RadioMaster Pocket — small, cheap, ELRS built in. Hard to argue with.
- RadioMaster Boxer — full-size gimbals, the sweet spot for most people.
- RadioMaster TX16S — big, colour screen, more than a beginner needs.
Get the ELRS version, not the older protocols. Get hall-effect gimbals if the choice exists. Everything runs EdgeTX, which is the same on all of them.
Stage 2 — goggles
The biggest single decision, and the one most worth delaying until you know you are staying.
- Analogue (e.g. Eachine EV800D, Skyzone): cheap, universal, ugly picture, fails gracefully — it goes static rather than freezing.
- Digital (DJI O4 / Goggles N3, Walksnail, HDZero): dramatically better picture and much more expensive. HDZero fails most gracefully of the three; DJI has the best image; Walksnail sits between.
If the budget is tight, buy analogue and spend the difference on batteries and props. If you already know you love this, buy digital and skip a generation of regret.
Stage 3 — something tiny
A whoop — Meteor75 Pro, Mobula7, or similar. Ducted, sub-30g, safe indoors, and it will teach you more in a week than a month of sim.
Buy it BNF (bind-and-fly) with a receiver matching your radio's protocol.
Stage 4 — a 5"
Either a BNF (iFlight Nazgul, GepRC) or a build — see FPV — The first build.
Buying is not cheating. A BNF gets you flying now, and when you eventually build one you will have a known-good machine to compare against.
The things people forget
These are not optional and they are not in the kit:
- A proper charger — ISDT, ToolkitRC. Not the one in the box.
- A LiPo bag or ammo tin. Batteries fail rarely and spectacularly.
- A smoke stopper. A £5 device that has saved every builder I know from destroying a stack on the first power-up.
- Spare props. More than you think. Then more again.
- A decent soldering iron. See FPV — The first build.
- Batteries — 4 to 6 packs, or you fly for six minutes and drive home.
When not to buy
- Before ten hours of sim time.
- Before you have somewhere legal to fly. Rules are local and they change — check DGCA / Digital Sky yourself if you are in India, and the equivalent elsewhere. This note is not authority.
- 6S as a first setup. Start 4S; the extra power buys nothing you can use yet.
- The cheapest battery on the listing. Sag ruins a flight and hides as "bad tune".
← Previous: FPV — CAD and simulation · → Next: FPV — The first build · Series: Drones